Carter Lodwick
games / illustration / 3D / about
Summary
Hi, I'm a game developer and artist living in Los Angeles, CA. It's 2026, and I've been making games for a bit over ten years. I'm known for my work as one half of narrative games duo Turnfollow and as a general artist / modeller / designer at the experimental VR developer Tender Claws.
I'm available for work! Please email me at callod@gmail.com (or reach out on social media) if you'd like to get in touch.
Games
Awards
2026 - SXSW XR Experience, Jury Award, Winner, Body Proxy
2025 - SXSW XR Experience, Audience Award, Winner, Face Jumping
2020 - Indiecade, Jury Prix, Winner, Wide Ocean Big Jacket
2020 - Independent Games Festival, Excellence in Narrative, Finalist, Wide Ocean Big Jacket
History
2015-present: Turnfollow, co-owner, art director, level design, character design, environment art, game design, animation, sound design
2018-2026: Tender Claws, art director, level design, character design, environment art, game design
2014-2018, Polymyth Productions, co-owner, animator, editor
Skills
Stylized game art, 3D modelling, UV mapping, 3D animation, digital painting, digital sculpting, illustration, level design, prop design, sound design, environment modelling, prop modelling, character rigging, character modelling, intermediate C# scripting.
Links