Carter Lodwick

games / illustration / 3D / about

4ever Transit Authority

I was the co-creator, environment artist, and colorist on this ambient experience about riding buses forever.

PROMOTIONAL PRINTS

These prints were produced for the VGA Gallery in Chicago, IL. In keeping with the game's randomized palettes, I designed two versions of the print using color schemes from the game.

MODELS + COLORING

The cities in 4TA are procedurally generated. I modeled the buildings and structures and worked with designer Ian Endsley to group them into district categories, so that the game's proc-gen algorhithm would create zones that felt distinct from one another when it generated the city. There are about 30 distinct color schemes that change based on which bus you're currently riding.


games / illustration / 3D / about