Carter Lodwick
games /
illustration /
3D /
about
Stranger Things VR
I was a senior 3D artist on Stranger Things VR, but also worked on level design, animation, and even some sound design.
ENVIRONMENT ART
These images are from chapters 2 and 5 in STVR, for which I executed the majority of level design, environment art, lighting, and FX. I produced about 25 levels that would comprise the majority of the game's combat sequences.
FX
These are some environmental and gameplay effects I made for the levels shown above. The game's lighting system was designed by Danny Cannazzaro.
Characters and Animation
Some enemy characters I designed, modeled, and animated. Behavior and gameplay were implemented by Robin Lobuglio.