Carter Lodwick
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illustration /
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Wide Ocean Big Jacket
I was the co-creator, artist, character designer, level designer, sound designer, and music supervisor of Wide Ocean Big Jacket, which won the Jury Prix award at Indiecade 2020, and was nominated for Excellence in Narrative at IGF 2020.
WOBJ is primarily a game about its characters, an odd family unit going on a weekend camping trip.
I wanted the characters to be simple and instantly readable, and the environments immersive but small.
The game uses a mix of 3D models and billboarding 2D assets for props and plants.